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Players
Playing
Queue
Free

Players Trend 1H

Team Size
0

Team limit

Gather Rate
x1

Standard Vanilla

Server FPS
60.0

Stable performance

Last Restart
13d 20h 3min

Days ago

Online History

Avg:   Peak: Last point:

Stability

Uptime: Restarts:
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Rust Server

Hardcore Island

US flag United States
Last Wiped: 05/09 8pm est. Blueprints: Monthly wipes are mandatory. Hardcore mode eliminates safe zones team systems the map and compass. Forcing players to navigate without these aids. Players can no longer crawl while wounded and global chat is disabled limiting communication to local chat within a 100-meter radius. This mode is designed to be more punishing with changes such as increased crafting costs for ammunition and the inability to craft or research firearms. Players must rely on looted weapons which can be repaired without prior research. Fog of War System: Players start with a completely obscured map and can only uncover areas by exploring adding a layer of disorientation and risk to navigation. Building upkeep cost doubled. Forcing more efficient compact designs and strategic resource management. |RULES| Be respectful to others. No VAC ban or game ban. F7 report any suspected cheating.
First seen: 07 May 2026 • 04:11
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Current Map

Map Name Procedural Map
Size
2200
Seed
Map preview full

Wipe Schedule

Last Wipe

13d 21h 42min

09.05.26 23:57

Next Wipe

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